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Unreal Engine Tools & Pluginsby Boris Mukoid

Boris Mukoid, technical artist and game developer

Hi! I’m Boris Mukoid — a technical artist and game developer.
I create game assets, tools, and plugins for Unreal Engine.
I hope my products will help people create great games.

Blue sci-fi material sphere with procedural edge wear and scratches

Procedural Edge Wear Shader

The Procedural Edge Wear Shader detects mesh edges and generates a mask for blending two materials, allowing you to procedurally add edge wear, scratches, dirt, and rust without UV unwrapping or baked textures.

Unreal Engine scene with CRT scanlines, distortion, and analog screen effects

CRT Post Process Effect

The CRT Post Process Shader recreates the look of an old analog display by applying screen-space distortion, scanlines, phosphor breakup, subtle image instability, color separation, and signal-style artifacts.

Documentation image