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Unreal Engine Tools & Pluginsby Boris Mukoid

Boris Mukoid, technical artist and game developer

Hi! I’m Boris Mukoid — a technical artist and game developer.
I create game assets, tools, and plugins for Unreal Engine.
I hope my products will help people create great games.

Blue sci-fi material sphere with procedural edge wear and scratches

Procedural Edge Wear Shader

The Procedural Edge Wear Shader detects mesh edges and generates a mask for blending two materials, allowing you to procedurally add edge wear, scratches, dirt, and rust without UV unwrapping or baked textures.

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